AI Insights · Timothy · January 2023
Top 5 Horror Games in Kuwait Q4 2022: Performance Analysis
A look at the performance of the top 5 horror games in Kuwait during Q4 2022, including trends in downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 horror games in Kuwait showed varying performance trends across downloads, revenue, and active users. This data, sourced from Sensor Tower, provides valuable insights into the popularity and engagement of these games in the region.
Scary Teacher 3D from Z & K Games saw weekly downloads fluctuating throughout the quarter, starting at 862 in late September and dipping to a low of 407 in late November before rebounding to 825 by the end of December. Weekly revenue showed a similar pattern, peaking at around $101 in mid-October and then stabilizing to approximately $74 by the end of the year. The game maintained a steady number of weekly active users, ranging from 13.4K to 15.6K.
Granny by DVloper experienced a consistent increase in weekly downloads, starting from 588 at the end of September and reaching 896 by the last week of December. The number of weekly active users also grew steadily, from 4.6K to 4.7K over the same period.
Monster Craftsman Survivor 3D from TAGO Studio, released in early November, initially saw strong weekly downloads, peaking at 1.3K in mid-November before gradually declining to 603 by the end of December. The game had a similar trend in weekly active users, starting at 949 and increasing to 1.4K in late November before stabilizing around 1K.
The Baby In Yellow by Team Terrible had a varied performance in downloads, starting at 891 in late September and experiencing ups and downs, peaking at 753 in mid-December and ending the quarter at 560. Weekly revenue showed minor fluctuations, reaching up to $52 in mid-December. The game’s weekly active users ranged from 3K to 4.8K throughout the quarter.
Granny: Chapter Two also developed by DVloper, saw a gradual increase in weekly downloads, from 578 at the end of September to 605 by the end of December. The weekly active users showed a steady climb as well, starting at 2K and reaching 1.9K by the end of the year.
For more detailed insights and data, visit Sensor Tower.